More Quality of Life and Clarity
Xuhivan's Autonomous Cube » Devlog
Salvete Lusores!
The new update is coming, making your life easier, and this game hopefully easier to understand!
Demo Changes
- Fixed a rare bug with Telkas projectile in strange cases not showing the intense glow at its edge correctly when it is ready to explode
- Added a system to show the attack pattern of units you placed. This should also make it easier to see the rotation of units you are placing
- The pattern will also be shown if you hover over units already placed on the cube.
- Not that it is no simulation of a move though, it does not take into account damage block, attacks that ignore blocks, hitpoints, or friendly fire.
- Also, and this was way more work than it probably seemed, added a new "Bumping" System for units to show when they were trying to move to the same location, thus blocking themselves, with movement of the units, FX and sound
- A smaller version also plays when units try to move into obstacles
- Previously they were just standing still, which seemed to confuse some of you
Files
Regular Windows Version 11 GB
Version 7 89 days ago
Small Windows Version 1.6 GB
Version 6 89 days ago
Get Xuhivan's Autonomous Cube
Xuhivan's Autonomous Cube
Roguelite Turn Based Strategy on a Magic Cube
Status | In development |
Author | Cahliban |
Genre | Strategy, Card Game, Puzzle, Role Playing |
Tags | 3D, Deck Building, Difficult, Roguelike, Turn-based |
Languages | English |
More posts
- Gigantous Fall Update36 days ago
- More Cubes for the Addicted69 days ago
- Simplifications for Simple Minds76 days ago
- Of Scaled Birds and Magic PortalsAug 31, 2024
- Clarifications, Clarifications, ClarificationsAug 17, 2024
- Brass & Taunt UpdateAug 15, 2024
- Quality of Existence UpdateJul 22, 2024
- BIIIG UpdateDec 14, 2023
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