Clarifcations, Clarifications, Clarifications [Demo]
Xuhivan's Autonomous Cube [DEMO] » Devlog
Hey Folks! Based on your feedback after the last update, I added some small changes (mainly to the tutorial). All these changes also came to the demo!
- Using the right or middle mouse button to visually "rotate" the cube is now called "spinning", while keeping "face turns" for the actual moves on the cube with the left mouse button (to stay with the usualy phrasing that is used with speedcubing and such).
- In help tips, such in the tutorial, now also adds a glowing edge if there is a "Got It" button that can be pressed (this will make it clearer if a window has to be closed to progress the tutorial).
- The Tutorial now spins you to the graveyard side if you are no longer looking at it while units are spawned.
- The Unit Overhead UI now always shows off a "1" for units that have 1 Hitpoint, instead of just showing a blank shield (can be turned off in menu for old behaviour). This will hopefully clarify that Dragon Monks only have 1 HP (why does everyone think otherwise rofl).
Files
xuhivans-autonomous-cube-demo-windows_small.zip 1.5 GB
Version 2 Aug 17, 2024
xuhivans-autonomous-cube-demo-windows.zip 11 GB
Version 2 Aug 17, 2024
Get Xuhivan's Autonomous Cube [DEMO]
Xuhivan's Autonomous Cube [DEMO]
Roguelite Turn Based Strategy on a Magic Cube
More posts
- Demo now on Itch.io!Aug 15, 2024
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